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Super interesting and fun story! I liked all the little minigames, and how they were brought across. Overall, super cute

Version 2 (post Jam) has now been updated given the Jam's comments and suggestions. I aim to keep going with this and hopefully expand on it in the future, so all this feedback is great, thanks guys - keep it coming!

Here's what's been updated in V2:

- Added levels of difficulty

- Added option for smooth turn

- Added controls description at the start of the game

- Slowed down main menu graphics to avoid sickness

- Added a movement speed option

- Added a message for when the turret computer is offline

- Updated graphics generally

- Updated hand offsets on the Quest

- Fixed high score increasing too much once a game has finished

- Updated main menu graphics

- Added Restart & Quit options in the main game

Cool Game!

But... The difficulty is very high due to how fast the oxygen and energy run out and can be frustrating.
I would love to play again if you are able to lower the difficulty level.

We can do hot fixes but not sure to what extent yet...

Also, adding drag to the movement would be great

All said, I still enjoyed it

(1 edit)

Thanks for the feedback @DavidJH777 - very much appreciated! Yeah, it would be good to add a difficulty option actually, everyone is different so it would be good to cater for that. Something that'll be easy to add in an update for sure.

As for adding some inertia to the player, yeah, I did want to put that in as it fits the floating theme but Auto-hand really didn't like it! However, ultimately I ran out of time before I could get that working, so again, something definitely worth adding in a future update :) 

Version 2 now has three levels of difficulty and you can adjust the movement speed too.